Fadeaway
Fadeaway
| 01 September 1926 (USA)
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This fascinating series features Max himself, filmed in live action, sitting at a drawing board and concocting adventures for his star performer Ko-Ko the Clown. Max is supposedly the guy in charge, and he takes sadistic glee in putting Ko-Ko through various forms of hell, but the clown usually fights back and sometimes gets the best of his Uncle Max. FADEAWAY elevates this charged relationship to new heights (or depths?) of nightmarish surrealism; it's also one of the most enjoyable Inkwell cartoons I've seen to date, packing lots of imaginative, unpredictable twists and turns into an eight minute running time.

Reviews
ReaderKenka

Let's be realistic.

ChampDavSlim

The acting is good, and the firecracker script has some excellent ideas.

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Mabel Munoz

Just intense enough to provide a much-needed diversion, just lightweight enough to make you forget about it soon after it’s over. It’s not exactly “good,” per se, but it does what it sets out to do in terms of putting us on edge, which makes it … successful?

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Payno

I think this is a new genre that they're all sort of working their way through it and haven't got all the kinks worked out yet but it's a genre that works for me.

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TheLittleSongbird

Dave Fleischer was responsible for many gems. Ones that were amusing and charming, though over-cuteness did come through in some efforts and the stories were always pretty thin, with appealing characters, outstanding music and visuals that were inventive and with innovative animation techniques.Ko-Ko similarly was an always amiable character to watch and among the better recurring characters in Fleischer's early work. Likewise, his series of Out of the Inkwell cartoons were among the best early efforts of Fleischer and silent cartoons in general. 'Fadeaway' does rank among Fleischer's best and is one of Ko-Ko's best, and of the Out of the Inkwell series, certainly. It is a must watch and, as corny as this sounds, must not fade away. 'Fadeaway' is slight and is a little too familiar at the start. It does pick up very quickly, and when one is having so much fun and when some of it is great in its strangeness they doesn't matter so much.The character interplay is truly delightful and the mix of animation and live action and how they blend is seamless.One expects the animation to be primitive and very low quality, judging by that it's the 20s when animation techniques were not as many, as refined, as ambitious and in their infancy. While Fleischer became more refined and inventive later certainly, the animation is surprisingly good with some nice visual wackiness and wit. The live action also looks good.It all goes at a bright and breezy pace, while there are a fair share of funny and suitably wild, well-timed and clever moments, also some of the most imaginative and cleverest of the early Ko-Ko cartoons with the dream-like feel of some of the atmosphere. Ko-Ko as ever is very likeable and amusing and Max is terrific fun. The chemistry between the two is one of the cartoon's biggest pleasures.To conclude, a must watch. 9/10 Bethany CoxAll in all, one of Ko-Ko's best. 9/10 Bethany Cox

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wmorrow59

There's a quote dating back to the '40s attributed to Alfred Hitchcock: "Walt Disney has the best approach to casting. If he doesn't like an actor he just tears him up." Initially that would seem to say more about Hitchcock's own infamous love-hate relationship with actors than it does about Disney and his cartoons, but on a deeper level the remark also suggests a dark, tangled relationship between directors and actors that applies even more strongly to animators and their drawings. A movie director may be the unquestioned monarch of his set, but an animator is a truly god-like figure who creates not only characters but the worlds they inhabit, all from scratch. I think of Hitchcock's quip whenever I see one of Max Fleischer's Out of the Inkwell cartoons. This fascinating series features Max himself, filmed in live action, sitting at a drawing board and concocting adventures for his star performer Ko-Ko the Clown. Max is supposedly the guy in charge, and he takes sadistic glee in putting Ko-Ko through various forms of hell, but the clown usually fights back and sometimes gets the best of his Uncle Max. 'Fadeaway' elevates this charged relationship to new heights (or depths?) of nightmarish surrealism; it's also one of the most enjoyable Inkwell cartoons I've seen to date, packing lots of imaginative, unpredictable twists and turns into an eight minute running time.The action begins on a familiar note, as Max yanks Ko-Ko out of his inkwell and plops him down on the drawing board. Max draws a bathtub and urges Ko-Ko to hop in, but when the impulsive clown starts to doff his drawers (a semi-nude Pre-Code moment) Max reacts with horror and compels him to bathe fully dressed. Things get crazy almost immediately, when Ko-Ko dries his face with a towel and his features (nose, mouth, eyes) are temporarily obliterated. Soon Ko-Ko is joined by his dog Fitz, though Uncle Max impishly transforms the dog into a pig, just for fun. When Ko-Ko angrily turns the pig back into a dog we recognize that the animator and his creations are locked in an antagonistic relationship, in a universe where anything can happen.Things really get rolling when Max produces a container of "Fade-out Powder," and uses it to torture the little clown. After mixing the powder into his ink Max draws a sexy lady and a sporty roadster. Ko-Ko is instantly attracted to the woman and invites her to go for a drive, but within seconds the woman and the car fade into nothingness. (Have you ever had a dream like that?) Next Max draws a big bag of gold coins, and Ko-Ko starts counting them happily, but the money vanishes. (Have you ever had a year like that?) Warming to his task, Max draws a door labeled "Fade Away Land," and pushes the reluctant clown and his dog through the doorway. Henceforth the pair race from one frustrating misadventure to another, trying to make sense of a world where nothing is real and everything is a mirage. Ko-Ko and Fitz swim in a lake, soar into the sky in the basket of a balloon, plummet to earth and land on a runaway roller-coaster, but each time they adjust to new circumstances everything around them vanishes. At last Ko-Ko manages to turn the tables on his tormentor when he seizes control of the fade-out powder and flings it at Max's pen, causing it to disappear. Then Ko-Ko and Fitz escape from the drawing board and enter the "real" world of live action, where they excitedly experiment with making very large things disappear: houses, trains, ships, etc. Chaos ensues.Cartoon buffs will recognize source material here for later classics by Tex Avery and Chuck Jones, among others; Jones's immortal Duck Amuck, in which Daffy is tormented by an animator who turns out to be Bugs Bunny, seems to have been inspired by the Inkwell series in a general sense. In any case, 'Fadeaway' is a great cartoon in its own right, one that ranks with the Fleischer Studio's best. It's a must-see for animation fans, and anyone else who wants to leave reality behind for a few minutes.

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